Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Mage

Mage

Medium, humanoid, any alignment
Armor Class
12 (dex) , 15 (spell)
Hit Points
40
(9d8)
Speed:
Walk 30 ft.,


STR
9
(-1) DEX
14
(2)
CON
11
(0)
INT
17
(3)
WIS
12
(1)
CHA
11
(0)


Saving Throws:
INT +6
,
WIS +4
Skills:
Arcana +6
,
History +6
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
11
Languages: any four languages
CR:
6
(2300 XP)
Proficiency Bonus: 3

Spellcasting:

The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: - Cantrips (at will): fire bolt, light, mage hand, prestidigitation - 1st level (4 slots): detect magic, mage armor, magic missile, shield - 2nd level (3 slots): misty step, suggestion - 3rd level (3 slots): counterspell, fireball, fly - 4th level (3 slots): greater invisibility, ice storm - 5th level (1 slot): cone of cold

The Mage is a 9-level INT caster.

Spell Save DC
14
Spell Attack Modifier
+6
Spells Prepared

Cantrips

(at will)

1st level

(4 slots)

2nd level

(3 slots)

3rd level

(3 slots)

4th level

(3 slots)

5th level

(1 slot)

Actions:

  • Dagger - Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.



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