Dungeons & Dragons Fifth Edition SRD

Cone of Cold 5e Spell: Damage, Range, and Rules

Cone of Cold is a 5th-level Evocation spell for Sorcerer, Wizard. Casting time: 1 action. Range: Self. Duration: Instantaneous. It deals 8d8 Cold damage at its base level.



Cone of Cold

5th-level Evocation
Casting Time 1 action
Range Self
Components V, S, M (A small crystal or glass cone.)
Duration Instantaneous

A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one.

A creature killed by this spell becomes a frozen statue until it thaws.

At Higher Levels:

When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.


Damage Type: Cold  ·  Cold Damage Spells
Damage by Slot Level:
  • Level 5: 8d8
  • Level 6: 9d8
  • Level 7: 10d8
  • Level 8: 11d8
  • Level 9: 12d8
Saving Throw:
CON
(On success: half)
Area of Effect:
60 ft. cone

Classes:
Subclasses:
Land

Frequently Asked Questions

Who can cast Cone of Cold in D&D 5e?

Cone of Cold is available to the following classes: Sorcerer, Wizard. It is also available to these subclasses: Land.

Is Cone of Cold a concentration spell in D&D 5e?

No, Cone of Cold does not require concentration. It lasts Instantaneous.

What level is Cone of Cold in D&D 5e?

Cone of Cold is a 5th-level Evocation spell.

How much damage does Cone of Cold do in D&D 5e?

Cone of Cold deals 8d8 Cold damage at its base level in D&D 5th Edition. Its damage increases when you cast it with a higher-level slot.

What is the range and casting time of Cone of Cold in D&D 5e?

Cone of Cold has a range of Self and a casting time of 1 action in D&D 5th Edition.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)