Cone of Cold is a 5th-level Evocation spell for Sorcerer, Wizard. Casting time: 1 action. Range: Self. Duration: Instantaneous. It deals 8d8 Cold damage at its base level.
A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one.
A creature killed by this spell becomes a frozen statue until it thaws.
When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.
Frequently Asked Questions
Cone of Cold is available to the following classes: Sorcerer, Wizard. It is also available to these subclasses: Land.
No, Cone of Cold does not require concentration. It lasts Instantaneous.
Cone of Cold is a 5th-level Evocation spell.
Cone of Cold deals 8d8 Cold damage at its base level in D&D 5th Edition. Its damage increases when you cast it with a higher-level slot.
Cone of Cold has a range of Self and a casting time of 1 action in D&D 5th Edition.