Magic Missile is a 1st-level Evocation spell for Sorcerer, Wizard. Casting time: 1 action. Range: 120 feet. Duration: Instantaneous. It deals 1d4 + 1 Force damage at its base level.
You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several.
When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot level above 1st.
Frequently Asked Questions
Magic Missile is available to the following classes: Sorcerer, Wizard. It is also available to these subclasses: Lore.
No, Magic Missile does not require concentration. It lasts Instantaneous.
Magic Missile is a 1st-level Evocation spell.
Magic Missile deals 1d4 + 1 Force damage at its base level in D&D 5th Edition. Its damage increases when you cast it with a higher-level slot.
Magic Missile has a range of 120 feet and a casting time of 1 action in D&D 5th Edition.