Fireball is a 3rd-level Evocation spell for Sorcerer, Wizard. Casting time: 1 action. Range: 150 feet. Duration: Instantaneous. It deals 8d6 Fire damage at its base level.
A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.
The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.
When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
Frequently Asked Questions
Fireball is available to the following classes: Sorcerer, Wizard. It is also available to these subclasses: Lore, Fiend.
No, Fireball does not require concentration. It lasts Instantaneous.
Fireball is a 3rd-level Evocation spell.
Fireball deals 8d6 Fire damage at its base level in D&D 5th Edition. Its damage increases when you cast it with a higher-level slot.
Fireball has a range of 150 feet and a casting time of 1 action in D&D 5th Edition.