Run D&D 5E online with a browser VTT built for fast setup, clear combat flow, invite-link joining,
and connected tools for characters, campaigns, and rules lookup.
D&D 5E groups usually need fast encounter setup, readable maps, and low friction for players.
This workflow is built around those needs instead of a slow onboarding funnel.
Start sessions quickly - create a table, share a link, and get players into the map fast.
Keep combat readable - use grid controls, layer controls, token visibility, pins, and chat dice in one place.
Stay browser-based - no installs, no client downloads, fast load times, and low player setup burden.
Use your own assets - upload your own maps and tokens or start with the free token starter pack.
Maps, Tokens, And D&D 5E Combat Flow
Browser-based VTT play with maps, tokens, layers, drawing tools, and chat dice in the same workspace.
Maps and token placement - upload your own scene assets and drop them directly into the live table.
Visibility control - hide or reveal objects as encounters unfold.
Layer management - separate terrain, objects, and translucent overlay work without cluttering the board state.
Pins and portals - move between rooms, floors, or regional maps with less table friction.
Chat and dice - keep quick rolls and table messages inside the same session surface.
No Signup Player Joining
For one-shots, test sessions, and fast recurring groups, account creation is often the first source of friction.
Share one join link with players.
Let players open the table in the browser without signup.
Move into persistent campaign tools later if the group sticks together long-term.