Dungeons & Dragons Fifth Edition SRD

Water Breathing 5e Spell: Range, Duration, and Rules

Water Breathing is a 3rd-level Transmutation spell for Druid, Ranger, Sorcerer, Wizard. Casting time: 1 action. Range: 30 feet. Duration: 24 hours.



Water Breathing

3rd-level Transmutation (Ritual)
Casting Time 1 action
Range 30 feet
Components V, S, M (A short piece of reed or straw.)
Duration 24 hours

This spell gives a maximum of ten willing creatures within range and you can see, the ability to breathe underwater until the end of its term. Affected creatures also retain their normal breathing pattern.



Classes:
Subclasses:
Lore, Land

Frequently Asked Questions

Who can cast Water Breathing in D&D 5e?

Water Breathing is available to the following classes: Druid, Ranger, Sorcerer, Wizard. It is also available to these subclasses: Lore, Land.

Is Water Breathing a concentration spell in D&D 5e?

No, Water Breathing does not require concentration. It lasts 24 hours.

What level is Water Breathing in D&D 5e?

Water Breathing is a 3rd-level Transmutation spell.

What is the range and casting time of Water Breathing in D&D 5e?

Water Breathing has a range of 30 feet and a casting time of 1 action in D&D 5th Edition.

Can Water Breathing be cast as a ritual in D&D 5e?

Yes, Water Breathing can be cast as a ritual. Ritual casting takes an extra 10 minutes but does not expend a spell slot.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)