Water Breathing is a 3rd-level Transmutation spell for Druid, Ranger, Sorcerer, Wizard. Casting time: 1 action. Range: 30 feet. Duration: 24 hours.
This spell gives a maximum of ten willing creatures within range and you can see, the ability to breathe underwater until the end of its term. Affected creatures also retain their normal breathing pattern.
Frequently Asked Questions
Water Breathing is available to the following classes: Druid, Ranger, Sorcerer, Wizard. It is also available to these subclasses: Lore, Land.
No, Water Breathing does not require concentration. It lasts 24 hours.
Water Breathing is a 3rd-level Transmutation spell.
Water Breathing has a range of 30 feet and a casting time of 1 action in D&D 5th Edition.
Yes, Water Breathing can be cast as a ritual. Ritual casting takes an extra 10 minutes but does not expend a spell slot.