Dungeons & Dragons Fifth Edition SRD

Time Stop 5e Spell: Range, Duration, and Rules

Time Stop is a 9th-level Transmutation spell for Sorcerer, Wizard. Casting time: 1 action. Range: Self. Duration: Instantaneous.



Time Stop

9th-level Transmutation
Casting Time 1 action
Range Self
Components V
Duration Instantaneous

You briefly stop the flow of time for everyone but yourself. No time passes for other creatures, while you take 1d4 + 1 turns in a row, during which you can use actions and move as normal.

This spell ends if one of the actions you use during this period, or any effects that you create during this period, affects a creature other than you or an object being worn or carried by someone other than you. In addition, the spell ends if you move to a place more than 1,000 feet from the location where you cast it.



Classes:

Frequently Asked Questions

Who can cast Time Stop in D&D 5e?

Time Stop is available to the following classes: Sorcerer, Wizard.

Is Time Stop a concentration spell in D&D 5e?

No, Time Stop does not require concentration. It lasts Instantaneous.

What level is Time Stop in D&D 5e?

Time Stop is a 9th-level Transmutation spell.

What is the range and casting time of Time Stop in D&D 5e?

Time Stop has a range of Self and a casting time of 1 action in D&D 5th Edition.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)