Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Sunbeam

6th-level Evocation


Casting Time:
1 action
Range:
Self
Components:
V, S, M (A magnifying glass.)
Duration:
Concentration, Up to 1 minute


A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.

You can create a new line of radiance as your action on any turn until the spell ends.

For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.



Damage Type: Radiant
Damage by Slot Level:
Saving Throw:
CON
(On success: half)
Area of Effect:
60 ft. line


Classes:
Druid, Sorcerer, Wizard


← Back to Spell List