Dungeons & Dragons Fifth Edition SRD

Magic Weapon 5e Spell: Range, Duration, and Rules

Magic Weapon is a 2nd-level Transmutation spell for Paladin, Wizard. Casting time: 1 bonus action. Range: Touch. Duration: Up to 1 hour.



Magic Weapon

2nd-level Transmutation
Casting Time 1 bonus action
Range Touch
Components V, S
Duration Concentration, Up to 1 hour

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

At Higher Levels:

When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.



Classes:
Subclasses:
Lore

Frequently Asked Questions

Who can cast Magic Weapon in D&D 5e?

Magic Weapon is available to the following classes: Paladin, Wizard. It is also available to these subclasses: Lore.

Is Magic Weapon a concentration spell in D&D 5e?

Yes, Magic Weapon requires concentration and lasts up to Up to 1 hour.

What level is Magic Weapon in D&D 5e?

Magic Weapon is a 2nd-level Transmutation spell.

What is the range and casting time of Magic Weapon in D&D 5e?

Magic Weapon has a range of Touch and a casting time of 1 bonus action in D&D 5th Edition.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)