Pit Fiend is a Large fiend with lawful evil alignment and Challenge Rating 20 in D&D 5e. This stat block includes AC 19, 300 hit points, speeds, traits, and actions.
Multiattack - The pit fiend makes four attacks: one with its bite, one with its claw, one with its mace, and one with its tail.
Bite - Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) piercing damage. The target must succeed on a DC 21 Constitution saving throw or become poisoned. While poisoned in this way, the target can't regain hit points, and it takes 21 (6d6) poison damage at the start of each of its turns. The poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Claw - Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 17 (2d8 + 8) slashing damage.
Mace - Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) bludgeoning damage plus 21 (6d6) fire damage.
Tail - Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 24 (3d10 + 8) bludgeoning damage.
Frequently Asked Questions
The Pit Fiend is a Large fiend with lawful evil alignment in D&D 5th Edition.
The Pit Fiend has a Challenge Rating (CR) of 20, worth 25000 XP.
The Pit Fiend has 300 hit points (24d10+168) and an Armor Class of 19 in D&D 5th Edition.
The Pit Fiend has resistance to: cold, bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered.
The Pit Fiend is immune to these damage types or sources: fire, poison.
The Pit Fiend is immune to the following conditions: Poisoned.
Yes, the Pit Fiend has a flying speed of 60 ft. in D&D 5th Edition.