Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Guardian Naga

Guardian Naga

Large, monstrosity, lawful good
Armor Class
18 (natural)
Hit Points
127
(15d10+45)
Speed:
Walk 40 ft.,


STR
19
(4) DEX
18
(4)
CON
16
(3)
INT
16
(3)
WIS
19
(4)
CHA
18
(4)


Saving Throws:
DEX +8
,
CON +7
,
INT +7
,
WIS +8
,
CHA +8
Skills:
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities: poison
Condition Immunities: Charmed, Poisoned
Senses:
darkvision 60 ft.
Passive Perception:
14
Languages: Celestial, Common
CR:
10
(5900 XP)
Proficiency Bonus: 4

Traits:

  • Rejuvenation. If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.

Spellcasting:

The naga is an 11th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following cleric spells prepared: - Cantrips (at will): mending, sacred flame, thaumaturgy - 1st level (4 slots): command, cure wounds, shield of faith - 2nd level (3 slots): calm emotions, hold person - 3rd level (3 slots): bestow curse, clairvoyance - 4th level (3 slots): banishment, freedom of movement - 5th level (2 slots): flame strike, geas - 6th level (1 slot): true seeing

The Guardian Naga is a 11-level WIS caster.

Spell Save DC
16
Spell Attack Modifier
+8
Spells Prepared

Cantrips

(at will)

1st level

(4 slots)

2nd level

(3 slots)

3rd level

(3 slots)

4th level

(3 slots)

5th level

(2 slots)

6th level

(1 slot)

Actions:

  • Bite - Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 8 (1d8 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.

  • Spit Poison - Ranged Weapon Attack: +8 to hit, range 15/30 ft., one creature. Hit: The target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.



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