Deva is a Medium celestial with lawful good alignment and Challenge Rating 10 in D&D 5e. This stat block includes AC 17, 136 hit points, speeds, traits, and actions.
Multiattack - The deva makes two melee attacks.
Mace - Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 18 (4d8) radiant damage.
Healing Touch - The deva touches another creature. The target magically regains 20 (4d8 + 2) hit points and is freed from any curse, disease, poison, blindness, or deafness.
Change Shape - The deva magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the deva's choice). In a new form, the deva retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks.
Frequently Asked Questions
The Deva is a Medium celestial with lawful good alignment in D&D 5th Edition.
The Deva has a Challenge Rating (CR) of 10, worth 5900 XP.
The Deva has 136 hit points (16d8+64) and an Armor Class of 17 in D&D 5th Edition.
The Deva has resistance to: radiant, bludgeoning, piercing, and slashing from nonmagical weapons.
The Deva is immune to the following conditions: Charmed, Exhaustion, Frightened.
Yes, the Deva has a flying speed of 90 ft. in D&D 5th Edition.