Dungeons & Dragons Fifth Edition SRD

Commune 5e Spell: Range, Duration, and Rules

Commune is a 5th-level Divination spell for Cleric. Casting time: 1 minute. Range: Self. Duration: 1 minute.



Commune

5th-level Divination (Ritual)
Casting Time 1 minute
Range Self
Components V, S, M (Incense and a vial of holy or unholy water.)
Duration 1 minute

You contact your deity or a divine proxy and ask up to three questions that can be answered with a yes or no. You must ask your questions before the spell ends. You receive a correct answer for each question.

Divine beings aren't necessarily omniscient, so you might receive "unclear" as an answer if a question pertains to information that lies beyond the deity's knowledge. In a case where a one-word answer could be misleading or contrary to the deity's interests, the GM might offer a short phrase as an answer instead.

If you cast the spell two or more times before finishing your next long rest, there is a cumulative 25 percent chance for each casting after the first that you get no answer. The GM makes this roll in secret.



Classes:
Subclasses:
Devotion

Frequently Asked Questions

Who can cast Commune in D&D 5e?

Commune is available to the following classes: Cleric. It is also available to these subclasses: Devotion.

Is Commune a concentration spell in D&D 5e?

No, Commune does not require concentration. It lasts 1 minute.

What level is Commune in D&D 5e?

Commune is a 5th-level Divination spell.

What is the range and casting time of Commune in D&D 5e?

Commune has a range of Self and a casting time of 1 minute in D&D 5th Edition.

Can Commune be cast as a ritual in D&D 5e?

Yes, Commune can be cast as a ritual. Ritual casting takes an extra 10 minutes but does not expend a spell slot.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)