Dungeons & Dragons Fifth Edition SRD

Detect Evil and Good 5e Spell: Range, Duration, and Rules

Detect Evil and Good is a 1st-level Divination spell for Cleric, Paladin. Casting time: 1 action. Range: Self. Duration: Up to 10 minutes.



Detect Evil and Good

1st-level Divination
Casting Time 1 action
Range Self
Components V, S
Duration Concentration, Up to 10 minutes

For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature is located. Similarly, you know if there is a place or object within 30 feet of you that has been magically consecrated or desecrated.

The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.


Area of Effect:
30 ft. sphere

Classes:
Subclasses:
Lore

Frequently Asked Questions

Who can cast Detect Evil and Good in D&D 5e?

Detect Evil and Good is available to the following classes: Cleric, Paladin. It is also available to these subclasses: Lore.

Is Detect Evil and Good a concentration spell in D&D 5e?

Yes, Detect Evil and Good requires concentration and lasts up to Up to 10 minutes.

What level is Detect Evil and Good in D&D 5e?

Detect Evil and Good is a 1st-level Divination spell.

What is the range and casting time of Detect Evil and Good in D&D 5e?

Detect Evil and Good has a range of Self and a casting time of 1 action in D&D 5th Edition.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)