Dungeons & Dragons Fifth Edition SRD

Quivering Palm 5e: Open Hand Monk Feature

Quivering Palm is a Open Hand Monk feature gained at level 17 in D&D 5e. At 17th level, you gain the ability to set up lethal vibrations in someone's body.



Quivering Palm

Class: Monk
Subclass: Open Hand
Level: 17

At 17th level, you gain the ability to set up lethal vibrations in someone's body. When you hit a creature with an unarmed strike, you can spend 3 ki points to start these imperceptible vibrations, which last for a number of days equal to your monk level. The vibrations are harmless unless you use your action to end them. To do so, you and the target must be on the same plane of existence. When you use this action, the creature must make a Constitution saving throw. If it fails, it is reduced to 0 hit points. If it succeeds, it takes 10d10 necrotic damage.

You can have only one creature under the effect of this feature at a time. You can choose to end the vibrations harmlessly without using an action.


Frequently Asked Questions

What does Quivering Palm do in D&D 5e?

At 17th level, you gain the ability to set up lethal vibrations in someone's body.

What level do you get Quivering Palm in D&D 5e?

You gain Quivering Palm at level 17 as part of the Open Hand Monk progression.

Is Quivering Palm a Monk feature in D&D 5e?

Yes. Quivering Palm is part of the Open Hand subclass for the Monk in D&D 5e.

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More Open Hand Features

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This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)