Dungeons & Dragons Fifth Edition SRD

Deflect Missiles 5e: Monk Feature

Deflect Missiles is a Monk feature gained at level 3 in D&D 5e. Starting at 3rd level, you can use your reaction to deflect or catch the missile when you are hit by a ranged weapon attack.



Deflect Missiles

Class: Monk
Level: 3

Starting at 3rd level, you can use your reaction to deflect or catch the missile when you are hit by a ranged weapon attack. When you do so, the damage you take from the attack is reduced by 1d10 + your Dexterity modifier + your monk level.

If you reduce the damage to 0, you can catch the missile if it is small enough for you to hold in one hand and you have at least one hand free. If you catch a missile in this way, you can spend 1 ki point to make a ranged attack with the weapon or piece of ammunition you just caught, as part of the same reaction. You make this attack with proficiency, regardless of your weapon proficiencies, and the missile counts as a monk weapon for the attack, which has a normal range of 20 feet and a long range of 60 feet.


Frequently Asked Questions

What does Deflect Missiles do in D&D 5e?

Starting at 3rd level, you can use your reaction to deflect or catch the missile when you are hit by a ranged weapon attack.

What level do you get Deflect Missiles in D&D 5e?

You gain Deflect Missiles at level 3 Monk progression.

Is Deflect Missiles a Monk feature in D&D 5e?

Yes. Deflect Missiles is a Monk class feature in D&D 5e.

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More Monk Features

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)