Rules version 2014 2024
Dungeons & Dragons Fifth Edition SRD

Water Walk 5e Spell: Range, Duration, and Rules

Water Walk is a 3rd-level Transmutation spell for Cleric, Druid, Ranger, Sorcerer. Casting time: 1 action. Range: 30 feet. Duration: 1 hour.



Water Walk

3rd-level Transmutation (Ritual)
Casting Time 1 action
Range 30 feet
Components V, S, M (A piece of cork.)
Duration 1 hour

This spell grants the ability to move across any liquid surface--such as water, acid, mud, snow, quicksand, or lava--as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures you can see within range gain this ability for the duration.

If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.



Classes:
Subclasses:
Lore, Land
This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)