Speak with Plants is a 3rd-level Transmutation spell for Bard, Druid, Ranger. Casting time: 1 action. Range: Self. Duration: 10 minutes.
You imbue plants within 30 feet of you with limited sentience and animation, giving them the ability to communicate with you and follow your simple commands. You can question plants about events in the spell's area within the past day, gaining information about creatures that have passed, weather, and other circumstances.
You can also turn difficult terrain caused by plant growth (such as thickets and undergrowth) into ordinary terrain that lasts for the duration. Or you can turn ordinary terrain where plants are present into difficult terrain that lasts for the duration, causing vines and branches to hinder pursuers, for example.
Plants might be able to perform other tasks on your behalf, at the GM's discretion. The spell doesn't enable plants to uproot themselves and move about, but they can freely move branches, tendrils, and stalks.
If a plant creature is in the area, you can communicate with it as if you shared a common language, but you gain no magical ability to influence it.
This spell can cause the plants created by the entangle spell to release a restrained creature.
Frequently Asked Questions
Speak with Plants is available to the following classes: Bard, Druid, Ranger. It is also available to these subclasses: Lore.
No, Speak with Plants does not require concentration. It lasts 10 minutes.
Speak with Plants is a 3rd-level Transmutation spell.
Speak with Plants has a range of Self and a casting time of 1 action in D&D 5th Edition.