Dungeons & Dragons Fifth Edition SRD

Ray of Frost 5e Spell: Damage, Range, and Rules

Ray of Frost is a Cantrip Evocation spell for Sorcerer, Wizard. Casting time: 1 action. Range: 60 feet. Duration: Instantaneous. It deals 1d8 Cold damage at its base level.



Ray of Frost

Cantrip Evocation
Casting Time 1 action
Range 60 feet
Components V, S
Duration Instantaneous

A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage, and its speed is reduced by 10 feet until the start of your next turn.

The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).


Damage Type: Cold  ·  Cold Damage Spells
Damage by Character Level:
  • Level 1: 1d8
  • Level 5: 2d8
  • Level 11: 3d8
  • Level 17: 4d8

Classes:
Subclasses:
Lore
SRD Race Access:
Subraces: High Elf (Elf)

Frequently Asked Questions

Who can cast Ray of Frost in D&D 5e?

Ray of Frost is available to the following classes: Sorcerer, Wizard. It is also available to these subclasses: Lore. SRD subraces with trait-based access include High Elf (Elf).

Are there SRD races or subraces that can use Ray of Frost in D&D 5e?

Yes. Trait-based SRD access for Ray of Frost includes subraces: High Elf (Elf).

Is Ray of Frost a concentration spell in D&D 5e?

No, Ray of Frost does not require concentration. It lasts Instantaneous.

What level is Ray of Frost in D&D 5e?

Ray of Frost is a cantrip (0th-level) Evocation spell.

How much damage does Ray of Frost do in D&D 5e?

Ray of Frost deals 1d8 Cold damage at its base level in D&D 5th Edition. Its damage increases with character level.

What is the range and casting time of Ray of Frost in D&D 5e?

Ray of Frost has a range of 60 feet and a casting time of 1 action in D&D 5th Edition.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)