Rules version 2014 2024
Dungeons & Dragons Fifth Edition SRD

Ray of Frost 5e Spell: Damage, Range, and Rules

Ray of Frost is a Cantrip Evocation spell for Sorcerer, Wizard. Casting time: 1 action. Range: 60 feet. Duration: Instantaneous. It deals 1d8 Cold damage at its base level.



Ray of Frost

Cantrip Evocation
Casting Time 1 action
Range 60 feet
Components V, S
Duration Instantaneous

A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage, and its speed is reduced by 10 feet until the start of your next turn.

The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).


Damage Type: Cold  ·  Cold Damage Spells
Damage by Character Level:
  • Level 1: 1d8
  • Level 5: 2d8
  • Level 11: 3d8
  • Level 17: 4d8

Classes:
Subclasses:
Lore
SRD Race Access:
Subraces: High Elf (Elf)
This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)