Ray of Enfeeblement is a 2nd-level Necromancy spell for Warlock, Wizard. Casting time: 1 action. Range: 60 feet. Duration: Up to 1 minute.
A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends.
At the end of each of the target's turns, it can make a constitution saving throw against the spell. On a success, the spell ends.
Frequently Asked Questions
Ray of Enfeeblement is available to the following classes: Warlock, Wizard. It is also available to these subclasses: Lore.
Yes, Ray of Enfeeblement requires concentration and lasts up to Up to 1 minute.
Ray of Enfeeblement is a 2nd-level Necromancy spell.
Ray of Enfeeblement has a range of 60 feet and a casting time of 1 action in D&D 5th Edition.