Dungeons & Dragons Fifth Edition SRD

Phantom Steed 5e Spell: Range, Duration, and Rules

Phantom Steed is a 3rd-level Illusion spell for Wizard. Casting time: 1 minute. Range: 30 feet. Duration: 1 hour.



Phantom Steed

3rd-level Illusion (Ritual)
Casting Time 1 minute
Range 30 feet
Components V, S
Duration 1 hour

A Large quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range. You decide the creature's appearance, but it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed.

For the duration, you or a creature you choose can ride the steed. The creature uses the statistics for a riding horse, except it has a speed of 100 feet and can travel 10 miles in an hour, or 13 miles at a fast pace. When the spell ends, the steed gradually fades, giving the rider 1 minute to dismount. The spell ends if you use an action to dismiss it or if the steed takes any damage.



Classes:
Subclasses:
Lore

Frequently Asked Questions

Who can cast Phantom Steed in D&D 5e?

Phantom Steed is available to the following classes: Wizard. It is also available to these subclasses: Lore.

Is Phantom Steed a concentration spell in D&D 5e?

No, Phantom Steed does not require concentration. It lasts 1 hour.

What level is Phantom Steed in D&D 5e?

Phantom Steed is a 3rd-level Illusion spell.

What is the range and casting time of Phantom Steed in D&D 5e?

Phantom Steed has a range of 30 feet and a casting time of 1 minute in D&D 5th Edition.

Can Phantom Steed be cast as a ritual in D&D 5e?

Yes, Phantom Steed can be cast as a ritual. Ritual casting takes an extra 10 minutes but does not expend a spell slot.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)