Phantom Steed is a 3rd-level Illusion spell for Wizard. Casting time: 1 minute. Range: 30 feet. Duration: 1 hour.
A Large quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range. You decide the creature's appearance, but it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed.
For the duration, you or a creature you choose can ride the steed. The creature uses the statistics for a riding horse, except it has a speed of 100 feet and can travel 10 miles in an hour, or 13 miles at a fast pace. When the spell ends, the steed gradually fades, giving the rider 1 minute to dismount. The spell ends if you use an action to dismiss it or if the steed takes any damage.
Frequently Asked Questions
Phantom Steed is available to the following classes: Wizard. It is also available to these subclasses: Lore.
No, Phantom Steed does not require concentration. It lasts 1 hour.
Phantom Steed is a 3rd-level Illusion spell.
Phantom Steed has a range of 30 feet and a casting time of 1 minute in D&D 5th Edition.
Yes, Phantom Steed can be cast as a ritual. Ritual casting takes an extra 10 minutes but does not expend a spell slot.