Dungeons & Dragons Fifth Edition SRD

Eyebite 5e Spell: Range, Duration, and Rules

Eyebite is a 6th-level Necromancy spell for Bard, Sorcerer, Warlock, Wizard. Casting time: 1 action. Range: Self. Duration: Up to 1 minute.



Eyebite

6th-level Necromancy
Casting Time 1 action
Range Self
Components V, S
Duration Concentration, Up to 1 minute

For the spell's duration, your eyes become an inky void imbued with dread power. One creature of your choice within 60 feet of you that you can see must succeed on a wisdom saving throw or be affected by one of the following effects of your choice for the duration. On each of your turns until the spell ends, you can use your action to target another creature but can't target a creature again if it has succeeded on a saving throw against this casting of eyebite.

***Asleep.*** The target falls unconscious. It wakes up if it takes any damage or if another creature uses its action to shake the sleeper awake.

***Panicked.*** The target is frightened of you. On each of its turns, the frightened creature must take the Dash action and move away from you by the safest and shortest available route, unless there is nowhere to move. If the target moves to a place at least 60 feet away from you where it can no longer see you, this effect ends.

***Sickened.*** The target has disadvantage on attack rolls and ability checks. At the end of each of its turns, it can make another wisdom saving throw. If it succeeds, the effect ends.


Saving Throw:
WIS
(On success: none)

Classes:

Frequently Asked Questions

Who can cast Eyebite in D&D 5e?

Eyebite is available to the following classes: Bard, Sorcerer, Warlock, Wizard.

Is Eyebite a concentration spell in D&D 5e?

Yes, Eyebite requires concentration and lasts up to Up to 1 minute.

What level is Eyebite in D&D 5e?

Eyebite is a 6th-level Necromancy spell.

What is the range and casting time of Eyebite in D&D 5e?

Eyebite has a range of Self and a casting time of 1 action in D&D 5th Edition.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)