Enhance Ability is a 2nd-level Transmutation spell for Bard, Cleric, Druid, Sorcerer. Casting time: 1 action. Range: Touch. Duration: Up to 1 hour.
You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.
***Bear's Endurance.*** The target has advantage on constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.
***Bull's Strength.*** The target has advantage on strength checks, and his or her carrying capacity doubles.
***Cat's Grace.*** The target has advantage on dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated.
***Eagle's Splendor.*** The target has advantage on Charisma checks.
***Fox's Cunning.*** The target has advantage on intelligence checks.
***Owl's Wisdom.*** The target has advantage on wisdom checks.
When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
Frequently Asked Questions
Enhance Ability is available to the following classes: Bard, Cleric, Druid, Sorcerer. It is also available to these subclasses: Lore.
Yes, Enhance Ability requires concentration and lasts up to Up to 1 hour.
Enhance Ability is a 2nd-level Transmutation spell.
Enhance Ability has a range of Touch and a casting time of 1 action in D&D 5th Edition.