Dungeons & Dragons Fifth Edition SRD

Dancing Lights 5e Spell: Range, Duration, and Rules

Dancing Lights is a Cantrip Evocation spell for Bard, Sorcerer, Wizard. Casting time: 1 action. Range: 120 feet. Duration: Up to 1 minute.



Dancing Lights

Cantrip Evocation
Casting Time 1 action
Range 120 feet
Components V, S, M (A bit of phosphorus or wychwood, or a glowworm.)
Duration Concentration, Up to 1 minute

You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. You can also combine the four lights into one glowing vaguely humanoid form of Medium size. Whichever form you choose, each light sheds dim light in a 10-foot radius.

As a bonus action on your turn, you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell's range.



Classes:
Subclasses:
Lore
SRD Race Access:
Subraces: High Elf (Elf)

Frequently Asked Questions

Who can cast Dancing Lights in D&D 5e?

Dancing Lights is available to the following classes: Bard, Sorcerer, Wizard. It is also available to these subclasses: Lore. SRD subraces with trait-based access include High Elf (Elf).

Are there SRD races or subraces that can use Dancing Lights in D&D 5e?

Yes. Trait-based SRD access for Dancing Lights includes subraces: High Elf (Elf).

Is Dancing Lights a concentration spell in D&D 5e?

Yes, Dancing Lights requires concentration and lasts up to Up to 1 minute.

What level is Dancing Lights in D&D 5e?

Dancing Lights is a cantrip (0th-level) Evocation spell.

What is the range and casting time of Dancing Lights in D&D 5e?

Dancing Lights has a range of 120 feet and a casting time of 1 action in D&D 5th Edition.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)