Dancing Lights is a Cantrip Evocation spell for Bard, Sorcerer, Wizard. Casting time: 1 action. Range: 120 feet. Duration: Up to 1 minute.
You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. You can also combine the four lights into one glowing vaguely humanoid form of Medium size. Whichever form you choose, each light sheds dim light in a 10-foot radius.
As a bonus action on your turn, you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell's range.
Frequently Asked Questions
Dancing Lights is available to the following classes: Bard, Sorcerer, Wizard. It is also available to these subclasses: Lore. SRD subraces with trait-based access include High Elf (Elf).
Yes. Trait-based SRD access for Dancing Lights includes subraces: High Elf (Elf).
Yes, Dancing Lights requires concentration and lasts up to Up to 1 minute.
Dancing Lights is a cantrip (0th-level) Evocation spell.
Dancing Lights has a range of 120 feet and a casting time of 1 action in D&D 5th Edition.