Rules version 2014 2024
Dungeons & Dragons Fifth Edition SRD

Continual Flame 5e Spell: Range, Duration, and Rules

Continual Flame is a 2nd-level Evocation spell for Cleric, Wizard. Casting time: 1 action. Range: Touch. Duration: Until dispelled.



Continual Flame

2nd-level Evocation
Casting Time 1 action
Range Touch
Components V, S, M (Ruby dust worth 50 gp, which the spell consumes.)
Duration Until dispelled

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.



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Subclasses:
Lore
This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)