Commune With Nature is a 5th-level Divination spell for Druid, Ranger. Casting time: 1 minute. Range: Self. Duration: Instantaneous.
You briefly become one with nature and gain knowledge of the surrounding territory. In the outdoors, the spell gives you knowledge of the land within 3 miles of you. In caves and other natural underground settings, the radius is limited to 300 feet. The spell doesn't function where nature has been replaced by construction, such as in dungeons and towns.
You instantly gain knowledge of up to three facts of your choice about any of the following subjects as they relate to the area:
- terrain and bodies of water
- prevalent plants, minerals, animals, or peoples
- powerful celestials, fey, fiends, elementals, or undead
- influence from other planes of existence
- buildings
For example, you could determine the location of powerful undead in the area, the location of major sources of safe drinking water, and the location of any nearby towns.
Frequently Asked Questions
Commune With Nature is available to the following classes: Druid, Ranger. It is also available to these subclasses: Land.
No, Commune With Nature does not require concentration. It lasts Instantaneous.
Commune With Nature is a 5th-level Divination spell.
Commune With Nature has a range of Self and a casting time of 1 minute in D&D 5th Edition.
Yes, Commune With Nature can be cast as a ritual. Ritual casting takes an extra 10 minutes but does not expend a spell slot.