Dungeons & Dragons Fifth Edition SRD

Blindness/Deafness 5e Spell: Range, Duration, and Rules

Blindness/Deafness is a 2nd-level Necromancy spell for Bard, Cleric, Sorcerer, Wizard. Casting time: 1 action. Range: 30 feet. Duration: 1 minute.



Blindness/Deafness

2nd-level Necromancy
Casting Time 1 action
Range 30 feet
Components V
Duration 1 minute

You can blind or deafen a foe. Choose one creature that you can see within range to make a constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a constitution saving throw. On a success, the spell ends.

At Higher Levels:

When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.


Saving Throw:
CON
(On success: none)

Classes:
Subclasses:
Lore, Fiend

Frequently Asked Questions

Who can cast Blindness/Deafness in D&D 5e?

Blindness/Deafness is available to the following classes: Bard, Cleric, Sorcerer, Wizard. It is also available to these subclasses: Lore, Fiend.

Is Blindness/Deafness a concentration spell in D&D 5e?

No, Blindness/Deafness does not require concentration. It lasts 1 minute.

What level is Blindness/Deafness in D&D 5e?

Blindness/Deafness is a 2nd-level Necromancy spell.

What is the range and casting time of Blindness/Deafness in D&D 5e?

Blindness/Deafness has a range of 30 feet and a casting time of 1 action in D&D 5th Edition.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)