Augury is a 2nd-level Divination spell for Cleric. Casting time: 1 minute. Range: Self. Duration: Instantaneous.
By casting gem-inlaid sticks, rolling dragon bones, laying out ornate cards, or employing some other divining tool, you receive an omen from an otherworldly entity about the results of a specific course of action that you plan to take within the next 30 minutes. The GM chooses from the following possible omens:
- Weal, for good results
- Woe, for bad results
- Weal and woe, for both good and bad results
- Nothing, for results that aren't especially good or bad
The spell doesn't take into account any possible circumstances that might change the outcome, such as the casting of additional spells or the loss or gain of a companion.
If you cast the spell two or more times before completing your next long rest, there is a cumulative 25 percent chance for each casting after the first that you get a random reading. The GM makes this roll in secret.
Frequently Asked Questions
Augury is available to the following classes: Cleric. It is also available to these subclasses: Lore.
No, Augury does not require concentration. It lasts Instantaneous.
Augury is a 2nd-level Divination spell.
Augury has a range of Self and a casting time of 1 minute in D&D 5th Edition.
Yes, Augury can be cast as a ritual. Ritual casting takes an extra 10 minutes but does not expend a spell slot.