Dungeons & Dragons Fifth Edition SRD

Aid 5e Spell: Range, Duration, and Rules

Aid is a 2nd-level Abjuration spell for Cleric, Paladin. Casting time: 1 action. Range: 30 feet. Duration: 8 hours.



Aid

2nd-level Abjuration
Casting Time 1 action
Range 30 feet
Components V, S, M (A tiny strip of white cloth.)
Duration 8 hours

Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target's hit point maximum and current hit points increase by 5 for the duration.

At Higher Levels:

When you cast this spell using a spell slot of 3rd level or higher, a target's hit points increase by an additional 5 for each slot level above 2nd.


Healing by Slot Level:
  • Level 2: 5
  • Level 3: 10
  • Level 4: 15
  • Level 5: 20
  • Level 6: 25
  • Level 7: 30
  • Level 8: 35
  • Level 9: 40

Classes:
Subclasses:
Lore

Frequently Asked Questions

Who can cast Aid in D&D 5e?

Aid is available to the following classes: Cleric, Paladin. It is also available to these subclasses: Lore.

Is Aid a concentration spell in D&D 5e?

No, Aid does not require concentration. It lasts 8 hours.

What level is Aid in D&D 5e?

Aid is a 2nd-level Abjuration spell.

What is the range and casting time of Aid in D&D 5e?

Aid has a range of 30 feet and a casting time of 1 action in D&D 5th Edition.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)