Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Wererat, Hybrid Form 5e (2024) Stat Block: AC, HP, CR, and Actions

Wererat, Hybrid Form is a Medium monstrosity with lawful evil alignment and Challenge Rating 2 in the 2024 SRD. This stat block includes AC 13, 60 hit points, speeds, traits, and actions.



Wererat, Hybrid Form

Wererat, Hybrid Form

Medium, monstrosity, lawful evil
Armor Class
13
Hit Points
60
(11d8 + 11)
Speed:
Walk 30 ft.,
Climb 30 ft.,
STR 10 (+0)
DEX 16 (+3)
CON 12 (+1)
INT 11 (+0)
WIS 10 (+0)
CHA 8 (-1)
Saving Throws: —
Skills:
Perception +4
,
Stealth +5
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: —
Condition Immunities: —
Senses:
darkvision 60 ft.
Passive Perception:
14
Languages: Common (can’t speak in rat form)
Gear: Hand Crossbow
CR:
2
(450 XP)
Proficiency Bonus: 2

Actions:

  • Multiattack - The wererat makes two attacks, using Scratch or Hand Crossbow in any combination. It can replace one attack with a Bite attack.

  • Bite - Melee Attack Roll: +5, reach 5 ft. Hit: 8 (2d4 + 3) Piercing damage. If the target is a Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 11. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Wererat under the GM’s control and has 10 Hit Points. Success: The target is immune to this wererat’s curse for 24 hours.

  • Scratch - Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.

  • Hand Crossbow - Ranged Attack Roll: +5, range 30/120 ft. Hit: 6 (1d6 + 3) Piercing damage.

Bonus Actions:

  • Shape-Shift. The wererat shape-shifts into a Medium rat-humanoid hybrid or a Small rat, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.
This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.