Dungeons & Dragons Fifth Edition SRD

Swarm of Quippers 5e Stat Block: AC, HP, CR, and Actions

Swarm of Quippers is a Medium swarm of Tiny beasts with unaligned alignment and Challenge Rating 1 in D&D 5e. This stat block includes AC 13, 28 hit points, speeds, traits, and actions.



Swarm of Quippers

Swarm of Quippers

Medium, swarm of Tiny beasts, unaligned
Armor Class
13 (dex)
Hit Points
28
(8d8-8)
Speed:
Walk 0 ft.,
Swim 40 ft.,
STR 13 (+1)
DEX 16 (+3)
CON 9 (-1)
INT 1 (-5)
WIS 7 (-2)
CHA 2 (-4)
Saving Throws:
Skills:
Damage Vulnerabilities:
Damage Resistances: bludgeoning, piercing, slashing
Damage Immunities:
Senses:
darkvision 60 ft.
Passive Perception:
8
Languages: -
CR:
1
(200 XP)
Proficiency Bonus: 2

Traits:

  • Blood Frenzy. The swarm has advantage on melee attack rolls against any creature that doesn't have all its hit points.
  • Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny quipper. The swarm can't regain hit points or gain temporary hit points.
  • Water Breathing. The swarm can breathe only underwater.

Actions:

  • Bites - Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.


Frequently Asked Questions

What type of creature is the Swarm of Quippers in D&D 5e?

The Swarm of Quippers is a Medium swarm of Tiny beasts with unaligned alignment in D&D 5th Edition.

What is the Swarm of Quippers's challenge rating in D&D 5e?

The Swarm of Quippers has a Challenge Rating (CR) of 1, worth 200 XP.

What are the Swarm of Quippers's hit points and armor class in D&D 5e?

The Swarm of Quippers has 28 hit points (8d8-8) and an Armor Class of 13 in D&D 5th Edition.

What is the Swarm of Quippers resistant to in D&D 5e?

The Swarm of Quippers has resistance to: bludgeoning, piercing, slashing.

What conditions is the Swarm of Quippers immune to in D&D 5e?

The Swarm of Quippers is immune to the following conditions: Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)