Rules version 2014 2024
Dungeons & Dragons Fifth Edition SRD

Stone Golem 5e Stat Block: AC, HP, CR, and Actions

Stone Golem is a Large construct with unaligned alignment and Challenge Rating 10 in the 2014 SRD. This stat block includes AC 17, 178 hit points, speeds, traits, and actions.



Stone Golem

Stone Golem

Large, construct, unaligned
Armor Class
17 (natural)
Hit Points
178
(17d10+85)
Speed:
Walk 30 ft.,
STR 22 (+6)
DEX 9 (-1)
CON 20 (+5)
INT 3 (-4)
WIS 11 (+0)
CHA 1 (-5)
Saving Throws: —
Skills: —
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: poison, psychic, bludgeoning, piercing, and slashing from nonmagical weapons that aren't adamantine
Senses:
darkvision 120 ft.
Passive Perception:
10
Languages: understands the languages of its creator but can't speak
CR:
10
(5900 XP)
Proficiency Bonus: 4

Traits:

  • Immutable Form. The golem is immune to any spell or effect that would alter its form.
  • Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
  • Magic Weapons. The golem's weapon attacks are magical.

Actions:

  • Multiattack - The golem makes two slam attacks.

  • Slam - Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

  • Slow - The golem targets one or more creatures it can see within 10 ft. of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)