Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Steam Mephit 5e (2024) Stat Block: AC, HP, CR, and Actions

Steam Mephit is a Small elemental with neutral evil alignment and Challenge Rating 1/4 in the 2024 SRD. This stat block includes AC 10, 17 hit points, speeds, traits, and actions.



Steam Mephit

Steam Mephit

Small, elemental, neutral evil
Armor Class
10
Hit Points
17
(5d6)
Speed:
Walk 30 ft.,
Fly 30 ft.,
STR 5 (-3)
DEX 11 (+0)
CON 10 (+0)
INT 11 (+0)
WIS 10 (+0)
CHA 12 (+1)
Saving Throws: —
Skills:
Stealth +2
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: fire, poison
Condition Immunities: Exhaustion, Poisoned
Senses:
darkvision 60 ft.
Passive Perception:
10
Languages: Primordial (Aquan, Ignan)
CR:
1/4
(50 XP)
Proficiency Bonus: 2

Traits:

  • Blurred Form. Attack rolls against the mephit are made with Disadvantage unless the mephit has the Incapacitated condition.
  • Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Fire damage. Success: Half damage.

Actions:

  • Claw - Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Slashing damage plus 2 (1d4) Fire damage.

  • Steam Breath - Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 5 (2d4) Fire damage, and the target’s Speed decreases by 10 feet until the end of the mephit’s next turn. Success: Half damage only. Failure or Success: Being underwater doesn’t grant Resistance to this Fire damage.

This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.