Sprite is a Tiny fey with neutral good alignment and Challenge Rating 1/4 in D&D 5e. This stat block includes AC 15, 2 hit points, speeds, traits, and actions.
Longsword - Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Shortbow - Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
Heart Sight - The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.
Invisibility - The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
Frequently Asked Questions
The Sprite is a Tiny fey with neutral good alignment in D&D 5th Edition.
The Sprite has a Challenge Rating (CR) of 1/4, worth 50 XP.
The Sprite has 2 hit points (1d4) and an Armor Class of 15 in D&D 5th Edition.
Yes, the Sprite has a flying speed of 40 ft. in D&D 5th Edition.