Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Oni 5e (2024) Stat Block: AC, HP, CR, and Actions

Oni is a Large fiend with lawful evil alignment and Challenge Rating 7 in the 2024 SRD. This stat block includes AC 17, 119 hit points, speeds, traits, and actions.



Oni

Oni

Large, fiend, lawful evil
Armor Class
17
Hit Points
119
(14d10 + 42)
Speed:
Walk 30 ft.,
Fly 30 ft., (hover)
STR 19 (+4)
DEX 11 (+0)
CON 16 (+3)
INT 14 (+2)
WIS 12 (+1)
CHA 15 (+2)
Saving Throws:
DEX +3
,
CON +6
,
WIS +4
,
CHA +5
Skills:
Arcana +5
,
Deception +8
,
Perception +4
Damage Vulnerabilities: —
Damage Resistances: cold
Damage Immunities: —
Condition Immunities: —
Senses:
darkvision 60 ft.
Passive Perception:
14
Languages: Common, Giant
CR:
7
(2900 XP)
Proficiency Bonus: 3

Traits:

  • Regeneration. The oni regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Point.

Actions:

  • Multiattack - The oni makes two Claw or Nightmare Ray attacks. It can replace one attack with a use of Spellcasting.

  • Claw - Melee Attack Roll: +7, reach 10 ft. Hit: 10 (1d12 + 4) Slashing damage plus 9 (2d8) Necrotic damage.

  • Nightmare Ray - Ranged Attack Roll: +5, range 60 ft. Hit: 9 (2d6 + 2) Psychic damage, and the target has the Frightened condition until the start of the oni’s next turn.

  • Shape-Shift - The oni shape-shifts into a Small or Medium Humanoid or a Large Giant, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed.

  • Spellcasting - The oni casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 13):

Bonus Actions:

  • Invisibility. The oni casts Invisibility on itself, requiring no spell components and using the same spellcasting ability as Spellcasting.
This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.