Dungeons & Dragons · 2024 SRD
Nalfeshnee 5e (2024) Stat Block: AC, HP, CR, and Actions
Nalfeshnee is a Large fiend with chaotic evil alignment and Challenge Rating 13 in the 2024 SRD. This stat block includes AC 18, 184 hit points, speeds, traits, and actions.
Hit Points
184
(16d10 + 96)
STR
21
(+5)
DEX
10
(+0)
CON
22
(+6)
INT
19
(+4)
WIS
12
(+1)
CHA
15
(+2)
Saving Throws:
CON +11
,
INT +9
,
WIS +6
,
CHA +7
Skills:
—
Damage Vulnerabilities:
—
Damage Resistances:
cold, fire, lightning
Damage Immunities:
poison
Senses:
truesight 120 ft.
Languages: Abyssal; telepathy 120 ft.
Proficiency Bonus: 5
Traits:
-
Demonic Restoration. If the nalfeshnee dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.
-
Magic Resistance. The nalfeshnee has Advantage on saving throws against spells and other magical effects.
Actions:
-
Multiattack - The nalfeshnee makes three Rend attacks.
-
Rend - Melee Attack Roll: +10, reach 10 ft. Hit: 16 (2d10 + 5) Slashing damage plus 11 (2d10) Force damage.
-
Teleport - The nalfeshnee teleports up to 120 feet to an unoccupied space it can see.
Bonus Actions:
- Horror Nimbus. Wisdom Saving Throw: DC 15, each creature in a 15-foot Emanation originating from the nalfeshnee. Failure: 28 (8d6) Psychic damage, and the target has the Frightened condition for 1 minute, until it takes damage, or until it ends its turn with the nalfeshnee out of line of sight. Success: The target is immune to this nalfeshnee’s Horror Nimbus for 24 hours.
Reactions:
- Pursuit. Trigger: Another creature the nalfeshnee can see ends its move within 120 feet of the nalfeshnee. Response: The nalfeshnee uses Teleport, but its destination space must be within 10 feet of the triggering creature.