Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Merrow 5e (2024) Stat Block: AC, HP, CR, and Actions

Merrow is a Large monstrosity with chaotic evil alignment and Challenge Rating 2 in the 2024 SRD. This stat block includes AC 13, 45 hit points, speeds, traits, and actions.



Merrow

Merrow

Large, monstrosity, chaotic evil
Armor Class
13
Hit Points
45
(6d10 + 12)
Speed:
Walk 10 ft.,
Swim 40 ft.,
STR 18 (+4)
DEX 15 (+2)
CON 15 (+2)
INT 8 (-1)
WIS 10 (+0)
CHA 9 (-1)
Saving Throws: —
Skills: —
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: —
Condition Immunities: —
Senses:
darkvision 60 ft.
Passive Perception:
10
Languages: Abyssal, Primordial (Aquan)
CR:
2
(450 XP)
Proficiency Bonus: 2

Traits:

  • Amphibious. The merrow can breathe air and water.

Actions:

  • Multiattack - The merrow makes two attacks, using Bite, Claw, or Harpoon in any combination.

  • Bite - Melee Attack Roll: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage, and the target has the Poisoned condition until the end of the merrow’s next turn.

  • Claw - Melee Attack Roll: +6, reach 5 ft. Hit: 9 (2d4 + 4) Slashing damage.

  • Harpoon - Melee or Ranged Attack Roll: +6, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature, the merrow pulls the target up to 15 feet straight toward itself.

This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.