Merrow is a Large monstrosity with chaotic evil alignment and Challenge Rating 2 in D&D 5e. This stat block includes AC 13, 45 hit points, speeds, traits, and actions.
Multiattack - The merrow makes two attacks: one with its bite and one with its claws or harpoon.
Bite - Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws - Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.
Harpoon - Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a Huge or smaller creature, it must succeed on a Strength contest against the merrow or be pulled up to 20 feet toward the merrow.
Frequently Asked Questions
The Merrow is a Large monstrosity with chaotic evil alignment in D&D 5th Edition.
The Merrow has a Challenge Rating (CR) of 2, worth 450 XP.
The Merrow has 45 hit points (6d10+12) and an Armor Class of 13 in D&D 5th Edition.