Rules version 2014 2024
Dungeons & Dragons Fifth Edition SRD

Gnoll 5e Stat Block: AC, HP, CR, and Actions

Gnoll is a Medium humanoid with chaotic evil alignment and Challenge Rating 1/2 in the 2014 SRD. This stat block includes AC 15, 22 hit points, speeds, traits, and actions.



Gnoll

Gnoll

Medium, humanoid, chaotic evil
Armor Class
15 (armor)
Hit Points
22
(5d8)
Speed:
Walk 30 ft.,
STR 14 (+2)
DEX 12 (+1)
CON 11 (+0)
INT 6 (-2)
WIS 10 (+0)
CHA 7 (-2)
Saving Throws: —
Skills: —
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: —
Condition Immunities: —
Senses:
darkvision 60 ft.
Passive Perception:
10
Languages: Gnoll
CR:
1/2
(100 XP)
Proficiency Bonus: 2

Traits:

  • Rampage. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Actions:

  • Bite - Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

  • Spear - Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

  • Longbow - Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)