Rules version 2014 2024
Dungeons & Dragons Fifth Edition SRD

Giant Sea Horse 5e Stat Block: AC, HP, CR, and Actions

Giant Sea Horse is a Large beast with unaligned alignment and Challenge Rating 1/2 in the 2014 SRD. This stat block includes AC 13, 16 hit points, speeds, traits, and actions.



Giant Sea Horse

Giant Sea Horse

Large, beast, unaligned
Armor Class
13 (natural)
Hit Points
16
(3d10)
Speed:
Walk 0 ft.,
Swim 40 ft.,
STR 12 (+1)
DEX 15 (+2)
CON 11 (+0)
INT 2 (-4)
WIS 12 (+1)
CHA 5 (-3)
Saving Throws: —
Skills: —
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: —
Condition Immunities: —
Senses:
Passive Perception:
11
Languages: -
CR:
1/2
(100 XP)
Proficiency Bonus: 2

Traits:

  • Charge. If the sea horse moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
  • Water Breathing. The sea horse can breathe only underwater.

Actions:

  • Ram - Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)