Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Dust Mephit 5e (2024) Stat Block: AC, HP, CR, and Actions

Dust Mephit is a Small elemental with neutral evil alignment and Challenge Rating 1/2 in the 2024 SRD. This stat block includes AC 12, 17 hit points, speeds, traits, and actions.



Dust Mephit

Dust Mephit

Small, elemental, neutral evil
Armor Class
12
Hit Points
17
(5d6)
Speed:
Walk 30 ft.,
Fly 30 ft.,
STR 5 (-3)
DEX 14 (+2)
CON 10 (+0)
INT 9 (-1)
WIS 11 (+0)
CHA 10 (+0)
Saving Throws: —
Skills:
Perception +2
,
Stealth +4
Damage Vulnerabilities: fire
Damage Resistances: —
Damage Immunities: poison
Condition Immunities: Exhaustion, Poisoned
Senses:
darkvision 60 ft.
Passive Perception:
12
Languages: Primordial (Auran, Terran)
CR:
1/2
(100 XP)
Proficiency Bonus: 2

Traits:

  • Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Bludgeoning damage. Success: Half damage.

Actions:

  • Claw - Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage.

  • Blinding Breath - Dexterity Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: The target has the Blinded condition until the end of the mephit’s next turn.

  • Sleep - The mephit casts the Sleep spell, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 10).

This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.