Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Couatl 5e (2024) Stat Block: AC, HP, CR, and Actions

Couatl is a Medium celestial with lawful good alignment and Challenge Rating 4 in the 2024 SRD. This stat block includes AC 19, 60 hit points, speeds, traits, and actions.



Couatl

Couatl

Medium, celestial, lawful good
Armor Class
19
Hit Points
60
(8d8 + 24)
Speed:
Walk 30 ft.,
Fly 90 ft.,
STR 16 (+3)
DEX 20 (+5)
CON 17 (+3)
INT 18 (+4)
WIS 20 (+5)
CHA 18 (+4)
Saving Throws:
CON +5
,
WIS +7
Skills: —
Damage Vulnerabilities: —
Damage Resistances: bludgeoning, piercing, slashing
Damage Immunities: psychic, radiant
Condition Immunities: —
Senses:
truesight 120 ft.
Passive Perception:
15
Languages: All; telepathy 120 ft.
CR:
4
(1100 XP)
Proficiency Bonus: 2

Traits:

  • Shielded Mind. The couatl’s thoughts can’t be read by any means, and other creatures can communicate with it telepathically only if it allows them.

Actions:

  • Bite - Melee Attack Roll: +7, reach 5 ft. Hit: 11 (1d12 + 5) Piercing damage, and the target has the Poisoned condition until the end of the couatl’s next turn.

  • Constrict - Strength Saving Throw: DC 15, one Medium or smaller creature the couatl can see within 5 feet. Failure: 8 (1d6 + 5) Bludgeoning damage. The target has the Grappled condition (escape DC 13), and it has the Restrained condition until the grapple ends.

  • Spellcasting - The couatl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save DC 15):

Bonus Actions:

  • Divine Aid. The couatl casts Bless, Lesser Restoration, or Sanctuary, requiring no spell components and using the same spellcasting ability as Spellcasting.
This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.