Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Chuul 5e (2024) Stat Block: AC, HP, CR, and Actions

Chuul is a Large aberration with chaotic evil alignment and Challenge Rating 4 in the 2024 SRD. This stat block includes AC 16, 76 hit points, speeds, traits, and actions.



Chuul

Chuul

Large, aberration, chaotic evil
Armor Class
16
Hit Points
76
(9d10 + 27)
Speed:
Walk 30 ft.,
Swim 30 ft.,
STR 19 (+4)
DEX 10 (+0)
CON 16 (+3)
INT 5 (-3)
WIS 11 (+0)
CHA 5 (-3)
Saving Throws: —
Skills:
Perception +4
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: poison
Condition Immunities: Poisoned
Senses:
darkvision 60 ft.
Passive Perception:
14
Languages: Understands Deep Speech but can’t speak
CR:
4
(1100 XP)
Proficiency Bonus: 2

Traits:

  • Amphibious. The chuul can breathe air and water.
  • Sense Magic. The chuul senses magic within 120 feet of itself. This trait otherwise works like the Detect Magic spell but isn’t itself magical.

Actions:

  • Multiattack - The chuul makes two Pincer attacks and uses Paralyzing Tentacles.

  • Pincer - Melee Attack Roll: +6, reach 10 ft. Hit: 9 (1d10 + 4) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14) from one of two pincers.

  • Paralyzing Tentacles - Constitution Saving Throw: DC 13, one creature Grappled by the chuul. Failure: The target has the Poisoned condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically. While Poisoned, the target has the Paralyzed condition.

This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.