Chuul is a Large aberration with chaotic evil alignment and Challenge Rating 4 in D&D 5e. This stat block includes AC 16, 93 hit points, speeds, traits, and actions.
Multiattack - The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once.
Pincer - Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.
Tentacles - One creature grappled by the chuul must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Frequently Asked Questions
The Chuul is a Large aberration with chaotic evil alignment in D&D 5th Edition.
The Chuul has a Challenge Rating (CR) of 4, worth 1100 XP.
The Chuul has 93 hit points (11d10+33) and an Armor Class of 16 in D&D 5th Edition.
The Chuul is immune to these damage types or sources: poison.
The Chuul is immune to the following conditions: Poisoned.