Dungeons & Dragons · 2024 SRD
Bone Devil 5e (2024) Stat Block: AC, HP, CR, and Actions
Bone Devil is a Large fiend with lawful evil alignment and Challenge Rating 9 in the 2024 SRD. This stat block includes AC 16, 161 hit points, speeds, traits, and actions.
Hit Points
161
(17d10 + 68)
STR
18
(+4)
DEX
16
(+3)
CON
18
(+4)
INT
13
(+1)
WIS
14
(+2)
CHA
16
(+3)
Saving Throws:
STR +8
,
INT +5
,
WIS +6
,
CHA +7
Skills:
Deception +7
,
Insight +6
Damage Vulnerabilities:
—
Damage Resistances:
cold
Damage Immunities:
fire, poison
Senses:
darkvision 120 ft. (unimpeded by magical darkness)
Languages: Infernal; telepathy 120 ft.
Proficiency Bonus: 4
Traits:
-
Diabolical Restoration. If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.
-
Magic Resistance. The devil has Advantage on saving throws against spells and other magical effects.
Actions:
-
Multiattack - The devil makes two Claw attacks and one Infernal Sting attack.
-
Claw - Melee Attack Roll: +8, reach 10 ft. Hit: 13 (2d8 + 4) Slashing damage.
-
Infernal Sting - Melee Attack Roll: +8, reach 10 ft. Hit: 15 (2d10 + 4) Piercing damage plus 18 (4d8) Poison damage, and the target has the Poisoned condition until the start of the devil’s next turn. While Poisoned, the target can’t regain Hit Points.