Bone Devil is a Large fiend with lawful evil alignment and Challenge Rating 9 in D&D 5e. This stat block includes AC 19, 142 hit points, speeds, traits, and actions.
Multiattack - The devil makes three attacks: two with its claws and one with its sting.
Claw - Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Sting - Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Frequently Asked Questions
The Bone Devil is a Large fiend with lawful evil alignment in D&D 5th Edition.
The Bone Devil has a Challenge Rating (CR) of 9, worth 5000 XP.
The Bone Devil has 142 hit points (15d10+60) and an Armor Class of 19 in D&D 5th Edition.
The Bone Devil has resistance to: cold, bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered.
The Bone Devil is immune to these damage types or sources: fire, poison.
The Bone Devil is immune to the following conditions: Poisoned.
Yes, the Bone Devil has a flying speed of 40 ft. in D&D 5th Edition.