Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Barbed Devil 5e (2024) Stat Block: AC, HP, CR, and Actions

Barbed Devil is a Medium fiend with lawful evil alignment and Challenge Rating 5 in the 2024 SRD. This stat block includes AC 15, 110 hit points, speeds, traits, and actions.



Barbed Devil

Barbed Devil

Medium, fiend, lawful evil
Armor Class
15
Hit Points
110
(13d8 + 52)
Speed:
Walk 30 ft.,
Climb 30 ft.,
STR 16 (+3)
DEX 17 (+3)
CON 18 (+4)
INT 12 (+1)
WIS 14 (+2)
CHA 14 (+2)
Saving Throws:
STR +6
,
CON +7
,
WIS +5
,
CHA +5
Skills:
Deception +5
,
Insight +5
,
Perception +8
Damage Vulnerabilities: —
Damage Resistances: cold
Damage Immunities: fire, poison
Condition Immunities: Poisoned
Senses:
darkvision 120 ft. (unimpeded by magical darkness)
Passive Perception:
18
Languages: Infernal; telepathy 120 ft.
CR:
5
(1800 XP)
Proficiency Bonus: 3

Traits:

  • Barbed Hide. At the start of each of its turns, the devil deals 5 (1d10) Piercing damage to any creature it is grappling or any creature grappling it.
  • Diabolical Restoration. If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.
  • Magic Resistance. The devil has Advantage on saving throws against spells and other magical effects.

Actions:

  • Multiattack - The devil makes one Claws attack and one Tail attack, or it makes two Hurl Flame attacks.

  • Claws - Melee Attack Roll: +6, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13) from both claws.

  • Tail - Melee Attack Roll: +6, reach 10 ft. Hit: 14 (2d10 + 3) Slashing damage.

  • Hurl Flame - Ranged Attack Roll: +5, range 150 ft. Hit: 17 (5d6) Fire damage. If the target is a flammable object that isn’t being worn or carried, it starts burning.

This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.