Barbed Devil is a Medium fiend with lawful evil alignment and Challenge Rating 5 in D&D 5e. This stat block includes AC 15, 110 hit points, speeds, traits, and actions.
Multiattack - The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice.
Claw - Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Tail - Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Hurl Flame - Ranged Spell Attack: +5 to hit, range 150 ft., one target. Hit: 10 (3d6) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.
Frequently Asked Questions
The Barbed Devil is a Medium fiend with lawful evil alignment in D&D 5th Edition.
The Barbed Devil has a Challenge Rating (CR) of 5, worth 1800 XP.
The Barbed Devil has 110 hit points (13d8+52) and an Armor Class of 15 in D&D 5th Edition.
The Barbed Devil has resistance to: cold, bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered.
The Barbed Devil is immune to these damage types or sources: fire, poison.
The Barbed Devil is immune to the following conditions: Poisoned.