Rules version 2014 2024
Dungeons & Dragons · 2024 SRD

Bandit Captain 5e (2024) Stat Block: AC, HP, CR, and Actions

Bandit Captain is a Medium or small humanoid with neutral alignment and Challenge Rating 2 in the 2024 SRD. This stat block includes AC 15, 52 hit points, speeds, traits, and actions.



Bandit Captain

Bandit Captain

Medium or small, humanoid, neutral
Armor Class
15
Hit Points
52
(8d8 + 16)
Speed:
Walk 30 ft.,
STR 15 (+2)
DEX 16 (+3)
CON 14 (+2)
INT 14 (+2)
WIS 11 (+0)
CHA 14 (+2)
Saving Throws:
STR +4
,
DEX +5
,
WIS +2
Skills:
Athletics +4
,
Deception +4
Damage Vulnerabilities: —
Damage Resistances: —
Damage Immunities: —
Condition Immunities: —
Senses:
Passive Perception:
10
Languages: Common, Thieves’ Cant
Gear: Pistol, Scimitar, Studded Leather Armor
CR:
2
(450 XP)
Proficiency Bonus: 2

Actions:

  • Multiattack - The bandit makes two attacks, using Scimitar and Pistol in any combination.

  • Scimitar - Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.

  • Pistol - Ranged Attack Roll: +5, range 30/90 ft. Hit: 8 (1d10 + 3) Piercing damage.

Reactions:

  • Parry. Trigger: The bandit is hit by a melee attack roll while holding a weapon. Response: The bandit adds 2 to its AC against that attack, possibly causing it to miss.
This work includes material from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0.