Dungeons & Dragons Fifth Edition SRD

This resource contains useful selections. You can find the complete documentation here: System Reference Document.


Bandit Captain

Bandit Captain

Medium, humanoid, any non-lawful alignment
Armor Class
15 (armor)
Hit Points
65
(10d8+20)
Speed:
Walk 30 ft.,


STR
15
(2) DEX
16
(3)
CON
14
(2)
INT
14
(2)
WIS
11
(0)
CHA
14
(2)


Saving Throws:
STR +4
,
DEX +5
,
WIS +2
Skills:
Athletics +4
,
Deception +4
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
10
Languages: any two languages
CR:
2
(450 XP)
Proficiency Bonus: 2

Actions:

  • Multiattack - The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.

  • Scimitar - Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

  • Dagger - Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.



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