Dungeons & Dragons Fifth Edition SRD

Bandit Captain 5e Stat Block: AC, HP, CR, and Actions

Bandit Captain is a Medium humanoid with any non-lawful alignment alignment and Challenge Rating 2 in D&D 5e. This stat block includes AC 15, 65 hit points, speeds, traits, and actions.



Bandit Captain

Bandit Captain

Medium, humanoid, any non-lawful alignment
Armor Class
15 (armor)
Hit Points
65
(10d8+20)
Speed:
Walk 30 ft.,
STR 15 (+2)
DEX 16 (+3)
CON 14 (+2)
INT 14 (+2)
WIS 11 (+0)
CHA 14 (+2)
Saving Throws:
STR +4
,
DEX +5
,
WIS +2
Skills:
Athletics +4
,
Deception +4
Damage Vulnerabilities:
Damage Resistances:
Damage Immunities:
Condition Immunities:
Senses:
Passive Perception:
10
Languages: any two languages
CR:
2
(450 XP)
Proficiency Bonus: 2

Actions:

  • Multiattack - The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.

  • Scimitar - Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

  • Dagger - Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.


Frequently Asked Questions

What type of creature is the Bandit Captain in D&D 5e?

The Bandit Captain is a Medium humanoid with any non-lawful alignment alignment in D&D 5th Edition.

What is the Bandit Captain's challenge rating in D&D 5e?

The Bandit Captain has a Challenge Rating (CR) of 2, worth 450 XP.

What are the Bandit Captain's hit points and armor class in D&D 5e?

The Bandit Captain has 65 hit points (10d8+20) and an Armor Class of 15 in D&D 5th Edition.

This resource contains useful selections. You can find the complete documentation here: System Reference Document. (v5.1 2014)